
B3
FINAL OUTCOME CARD - B3
CLEVER... MAYBE.
You purchase their weapons but refuse their political demands.
For now, it works.
Then your rival starts buying weapons from them too.
The visitors realize something:
They can make money from BOTH sides.
Now your regional conflict is becoming more deadly—and the foreigners are getting richer.
HISTORY REVEAL
European merchants sold weapons and formed alliances with different groups throughout the Age of Exploration.
Foreign technology could change the balance of local conflicts while increasing European influence.
You didn't give away your land.
But you may have made your region more dependent on foreign trade.